![]() ![]() Norfair Reserve area access now includes Ice Beam or Spring Ball in addition to previous requirements.Grapple now only requires access to Crocomire.Pink brinstar Wave Gate no longer requires Hi-Jump.Gauntlet no longer logically requires HiJump, Speed, IBJ or SpaceJump to enter.Tournament difficulty has been updated with the following changes:.Fixed an issue where the seed could be larger than the max value.Go to the Randomize! page to get started.Output file no longer sticks around if randomization fails.Effects all rooms other than debug rooms in Chozodia. ![]() ![]() Fixed a crash caused by overwriting opened rom.Bosses and specific enemies are exluded from being changed.Each enemy in a group can only be replaced with certain enemies. Randomizes 0圆9 of the games spritesets (nearly all vanilla sets).Made tank pickup messages one name rather than two.Added a couple extra text pools for things like "capacity increased" and "acquired" messages.Changed a few things in the code that were bad.This means literally every room will likely have a different theme. Dumb will randomize everything without any restrictions.Boss themes will not be used for room music and vice versa. Structured will randomize music more logically.Added new music randomization options: Structured and Dumb.Added randomization for most boss music triggers and a couple other situations.Added a couple more strings to difficulty names, item descriptions, and prefixes.(Needs to be tweaked once more to remove some unused refill bugs that don't work properly.) Recoded program to use some more acceptable practices and made some optimizations.There were issues with the lastest release 1.4.9 being flagged as malware due to the auto-update function. Here, you can enable some time-saving options, including automatically loading the previous ROM and randomization settings, and always saving a log file and map images. Unless you're using the same seed and settings as someone else, there's no reason to provide a seed.Ĭlick on the gear icon to bring up application settings. If left blank, a random seed will be chosen. You can specify the seed to use for randomization, which must be a number between 483647. You can also load settings from a string, which can be found after randomization or in a log file. You can reuse settings by saving them to a file and loading them later. All of the settings have tooltips if you hover over them, which explain their functions. Once the ROM is open, you can select a variety of randomization settings. ROMs that have been previously randomized cannot be used. To start, open an unmodified ROM of Metroid Zero Mission. Specific options for Text Randomization.Enabling custom music (Credit to JRP and Xl for the tracks).It is only compatible with the North American (U) version of the game. It can randomize palettes, enemies, enemy stats, text, and music. It has been expanded by Caption Glitch to include some additional options. Metroid Zero Mission Randomizer is a program initially created by biospark that allows you to randomize various aspects of Metroid Zero Mission, primarily item locations. ![]()
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